ZBrush Tiling Textures in 2.5D: Parts 1-3

ZBrush Tiling Textures in 2.5D Tutorial Series, Parts 1-3

ZBrush Tiling Textures in 2.5D: Canvas Controls, Layers, Light & Form

In the first three parts of this ZBrush Tiling Textures in 2.5D series, we will be covering a lot of introductory topics used for all kinds of tiling texture work inside of ZBrush.

Topics include:

  • Basic controls inside of the 2.5D canvas
  • Tool placement and layout tips
  • Working in layers
  • Working with alphas
  • Fixing baked canvas issues
  • Manipulating layers by adding and subtracting tools
  • Tuning materials and lighting to evaluate form and cast shadows.

Part 1: 2.5D Canvas Controls

Part 2: Working with Layers: Add, Subtract and Fixing Issues

Part 3: Materials & Lighting, Evaluating Form & Cast Shadow

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